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In order to receive commendations, a player must inflict 5000 points of damage before the end of the game. Repairing a barricade or gate on the island acts as 500 points, allowing players who may not be able to get the required points in the time allotted or players who do not want to train a combat-related skill to receive points kvart.txt MI 49301. Therefore, if a player did no combat at all during a game of Pest Control, he/she would have to repair 10 barricades or gates. You can get 500 points of damage from repairing gates on any level boat.

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Splatters are creatures that appear like a giant wrinkled ball with a single eye in the middle and liquid inside them. They will explode near doors and barriers, causing heavy damage to all players, monsters and objects in the immediate area. This will also happen upon death. When a splatter "detonates" near another splatter, if the secondary splatters' life points are low enough, the damage may cause a chain reaction, increasing the overall damage. Some players find amusement in exploiting the splatter's detonation. By making several or many splatters follow a player with auto-retaliate turned off, leading them into a group of enemies or players, then killing one, they can start a chain reaction of detonations, likely killing everything/everyone surrounding them. They are weak to Earth spells. If the opportunity arises, you can use the splatters sort of like a Void Seal by detonating them near large groups of monsters. This does work on portals. This "attack" is sometimes called "splatter barrage". Also, if you are fast enough, you can avoid the detonation by running away when you know they are going to detonate but haven't started the detonation yet. This is unreliable, however. Currently, no prayer protection can defend against their "detonation". Along with that, the explosion damage caused can kill other players who are trying to destroy the Portal, and if the Spinner is not in the explosion's radius, it may heal the portal to its max life points. Players wearing Dharok's equipment may wish to kill Splatters to lower their health and activate the set effect to do extra damage. Killing them is a higher priority the closer they get to the gates, as their explosions can damage the gates. Splatters will never attack the Void knight, and if killed near it, no damage would be dealt to the Void Knight. As hordes of Shifters tend to cluster behind the Void Knight, luring a splatter to the Void Knight and killing it would cause massive damage.

This minigame is played in the name of Guthix to retain balance in the world, which may be disrupted by an influx of monsters invading islands in the south of the world. It is run by an order of Guthix known as the Void Knights.

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Brawlers are the largest and most powerful creatures in the Pest Control minigame, and they defend the portals. They resemble a gorilla mixed with a small elephant with spikes sprouting from their backs and a pointed, very slightly transparent, snout. When you see one of these creatures, avoid attacking them, as they are the lowest priority to kill, unless they are in your way and you cannot get around them. The only exception to this is if multiple Brawlers are preventing allies from attacking portals, or some are blocking your allies from defeating Spinners repairing the portals.

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Some players attempt to recruit Pest Control players into their clans, in the hopes that high level players will join the clan and help to win a higher percentage of games in a short amount of time. These players state the clan name to join.

In total, Pest Control has been a source of two controversies. Before the 17 July 2007 update, some players claimed that it was too easy to raise combat, and had coined the term "PC product," which was usually used as an insult.

To start playing Pest Control, you must go to the docks of Port Sarim, south of the Lady Lumbridge (ship), north of the charter ship. Simply click the Squire ('Travel'). Alternatively, you can right-click and speak with the Squire and she will ask if you want to go to the Void Knights' Outpost.

Torchers are creatures that look like snakes with bat wings and will actively attack the Void Knight. They have a long distance magical attack which can harm both players and the Void Knight. They can even launch this attack over walls, though if they are in the spaces right in front of one of the three gates they cannot shoot over it, so keeping the gates closed will block those directly in front of it. They are weak to thrown weapons.

"You ain't shit but a rat to me," Game raps, "a snake that don't rattle me." Game also brings his opponent's girlfriend Nicki Minaj into the song ("you Nicki Minaj sideshow") and frequently invokes Mill's beef history with Drake. "They say the meek shall inherit the Earth/ So I went and dug your ass up, 'cause Drizzy buried you first."

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These monsters do not attack the Void Knight, though they are still a match for any attempting to destroy the portal. They are weak to Fire spells. Brawlers are one of only six creatures that you cannot run through - they block your path in a similar manner to the barricades in the Castle Wars and Soul Wars minigames.

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Destroying portals is an important objective of the game. Not only does it heal the Void Knight, but it stops the monsters from spawning at that location and eventually reaching and attacking the knight. Thus, some players may wish to specialise in attacking the portals.

A portal is not technically a monster, but it is attackable by players. The portals health varies depending on difficulty, with 20,000 for novice, 25,000 for intermediate and 50,000 life points for veteran landers. Players have to wait until the shield around it disappears before the attack may begin. Its defence is very high, so high Attack, Ranged or Magic levels are helpful when attempting to attack it. Upon the destruction of a portal, the Void Knight will gain 5,000 life points back. Beware of spinners, as they can heal the portals and will poison all surrounding players if the portal is destroyed before them.

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The use of gates stop some enemies from attacking the Void Knight for as long as they survive for. Closing them can be beneficial when trying to save the Void Knight and not losing the game. These gates can also be repaired if needed.

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